World Bounds
World bounds options on the Fog Of War World component. See World Bounds for a conceptual overview.
| Property | Type | Default | Description |
|---|---|---|---|
| World Bounds | Bounds | center (0,0,0), size (1,1,1) | The rectangular extent of your world on the fog plane. Edit with the scene gizmo or numerically. |
| Use World Bounds | bool | false | Renders everything outside the bounds as solid black. |
| World Bounds Soften Distance | float | 1 | Softens the boundary edge of the black-out. |
| World Bounds Influence | float | 1 | How strongly the black-out is applied. |
Note
World Bounds are also required (independent of the Use World Bounds black-out feature) when using Minimap Generation or the Texture sampling mode.
You can update bounds at runtime with UpdateWorldBounds.