Regrow & Fading
Regrow and fading options on the Fog Of War World component. See Fog Regrow & Fading for a conceptual overview.
Important
These options require the Texture sampling mode.
| Property | Type | Default | Description |
|---|---|---|---|
| Use Regrow | bool | false | Explored areas gradually return to fog after revealers leave. |
| Revealer Fade In | bool | false | Newly revealed areas fade in over time instead of popping. |
| Revealer Fade In Speed | float | 0.5 | Speed of the fade-in. |
| Revealer Fade Out | bool | false | Areas a revealer leaves fade out over time. |
| Revealer Fade Out Speed | float | 0.5 | Speed of the fade-out. |
| Initial Fog Exploration Value | float | 0 | How explored the world is at startup (0 = fully fogged). |
| Max Fog Regrow Amount | float | 0.3 | Caps how much fog can grow back, allowing partially-remembered areas. |