Table of Contents

Installation


Import from Asset Store

  1. Open Window > Package Manager.
  2. Find Ultimate Foliage Renormalizer under My Assets.
  3. Click Download & Import.

Install ShaderGraph

Foliage Renormalizer uses ShaderGraph for its in-editor debug visualizers (vertex normal and vertex color preview). If you are on URP or HDRP, ShaderGraph is already installed. On the Built-In Render Pipeline, install it manually:

  1. Open Window > Package Manager.
  2. Switch the source to Unity Registry.
  3. Find Shader Graph (2021.3+) and click Install.
Note

The tool itself is editor-only. Its components and generated data are wrapped in editor-only code and do not ship in your player build — only the generated meshes you assign to your foliage do.

Next Steps

  • Demo Scenes — Set up the included demos for your render pipeline.
  • First Steps — Start renormalizing your own foliage.