Installation
Import from Asset Store
- Open Window > Package Manager.
- Find Ultimate Foliage Renormalizer under My Assets.
- Click Download & Import.
Install ShaderGraph
Foliage Renormalizer uses ShaderGraph for its in-editor debug visualizers (vertex normal and vertex color preview). If you are on URP or HDRP, ShaderGraph is already installed. On the Built-In Render Pipeline, install it manually:
- Open Window > Package Manager.
- Switch the source to Unity Registry.
- Find Shader Graph (2021.3+) and click Install.
Note
The tool itself is editor-only. Its components and generated data are wrapped in editor-only code and do not ship in your player build — only the generated meshes you assign to your foliage do.
Next Steps
- Demo Scenes — Set up the included demos for your render pipeline.
- First Steps — Start renormalizing your own foliage.