Table of Contents

Configuration


Reference for every component setting, organized by component.

Fog Of War World

Every global fog setting, grouped to match the component's inspector: Rendering, Appearance, Extra Rendering, Sampling Mode, Texture Options, Bounds, Configuration & Optimizations, and Utility Options.

Revealers

Every setting on the Revealer 3D / 2D components — vision range, customization, hider, and occlusion.

Hiders

The Fog Of War Hider component — sample points and permanent reveal.

Shader Config

The editor-only FOW_ShaderConfig asset — custom fog shaders and build-time shader stripping.