Pixel-Perfect Fog Of War
Click Here to Download Demo Build
Pixel-Perfect Fog Of War is a Line-Of-Sight tool, perfect for RTS style games like Company of Heroes 2, Mobas like dota 2, or impostor style games like among us. Unlike most line of sight solutions, Pixel-Perfect Fog Of War uses no render textures, and produces Pixel-Perfect results. Maximum performance is acheived through the C# jobs system and burst compiler.
CoR Skinning
An alternative skinning algorithm to preserve mesh volume
Standard Linear Blend Skinning (LBS) is a tried and true algorithm for mesh skinning, that many engines, including unity and unreal engine, use. However, there are some drawbacks to this method. In extreme cases, the algorithm can lead to whats called "candy wrapper" artifacts, which causes the mesh to lose volume while skinning. Optimized Center Of Rotation (CoR) aims to fix this issue by precumputing better centers of rotation.